Imperia Online
Found a village, push the economic, military and university buildings up in real time, then take catapults and trebuchets to somebody who did it worse. Beaten players can be made vassals rather than simply ruined, which is a sentence most games in this genre never have to write.
- Good for
- Strategists who want winning to mean something afterwards.
- Typical session
- Twenty minutes a day
- Where it runs
- Desktop browser; mobile app also available
- Cost
- Free to play; optional in-game purchases.
- Push the economy well past the point where it feels dull; armies are paid for out of it.
- Scout before committing a siege train, because rebuilding one takes days.
- Join an alliance early and say plainly what hours you are actually around.


